SFML 3.0.0

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Here is a list of all functions with links to the classes they belong to:

### - r -

- read() : sf::FileInputStream, sf::InputSoundFile, sf::InputStream, sf::MemoryInputStream, sf::SoundFileReader
- receive() : sf::TcpSocket, sf::UdpSocket
- Rect() : sf::Rect< T >
- RectangleShape() : sf::RectangleShape
- registerReader() : sf::SoundFileFactory
- registerUnsharedGlObject() : sf::GlResource
- registerWriter() : sf::SoundFileFactory
- remove() : sf::SocketSelector
- renameFile() : sf::Ftp
- RenderStates() : sf::RenderStates
- RenderTarget() : sf::RenderTarget
- RenderTexture() : sf::RenderTexture
- RenderWindow() : sf::RenderWindow
- replace() : sf::String
- Request() : sf::Http::Request
- requestFocus() : sf::WindowBase
- reset() : sf::Clock
- resetGLStates() : sf::RenderTarget
- resize() : sf::Image, sf::RenderTexture, sf::Texture, sf::VertexArray
- resolve() : sf::IpAddress
- Response() : sf::Ftp::Response
- restart() : sf::Clock
- rotate() : sf::Transform, sf::Transformable, sf::View
- rotatedBy() : sf::Vector2< T >