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Create a custom character (gylph) for use on the LCD. Up to eight characters of 5x8 pixels are supported (numbered 0 to 7). The appearance of each custom character is specified by an array of eight bytes, one for each row. The five least significant bits of each byte determine the pixels in that row. To display a custom character on the screen, write() its number.
lcd.createChar(num, data)
lcd: a variable of type LiquidCrystal
num: which character to create (0 to 7)
data: the character's pixel data
#include <LiquidCrystal.h> LiquidCrystal lcd(12, 11, 5, 4, 3, 2); byte smiley[8] = { B00000, B10001, B00000, B00000, B10001, B01110, B00000, }; void setup() { lcd.createChar(0, smiley); lcd.begin(16, 2); lcd.write(0); } void loop() {}
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This reference is licensed under a Creative Commons Attribution-ShareAlike 3.0 License and is based on the Arduino reference. Code samples in the reference are released into the public domain.